A vital component in character creation. Now that the race and role have been established, this section empowers the player to further customize their character. Establishing Wealth Level and Social Status provides characters with their current place in the galaxy, giving them a starting viewpoint. Beyond this, Advantages and Disadvantages allow for physical, mental, and societal customizations. This is where we truly begin to flesh out starting characters.

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Story Points

Each character gets a number of Story Points based on their Race. These points are primarily used to purchase a Wealth Class and Social Status, requiring at least one point to be spent in each. In addition to determining starting money and gear, a character’s Wealth Class is a direct reflection of their economic relationships, interactions, and reactions. In short, a persons wealth level affects how they view and are viewed by the world. While related, Social Status is not the same, it is how they are perceived as a member of society and directly affects their starting Reputation Rank, which governs how people react to them. An extremely wealthy person can be viewed as the lowest order of people, while a person with nothing could be revered. The cost of each is listed, and included in the descriptions below.

Wealth Class

 ♦ Impoverished (1)
 ♦ Working Class(2)
 ♦ Professional (3)
 ♦ Capitalist (4)
 ♦ Magnate (5)

Social Status

 ♦ Dreg (1)
 ♦ Commoner(2)
 ♦ Entrepreneur (3)
 ♦ Aristocrat (4)
 ♦ Celebrity (5)

Advantages & Disadvantages

Up until this point, the customization options have revolved around specific choices, but these give the players their first opportunity to truly personalize characters and set them apart.

All Advantages and Disadvantages have a point value. Players can choose to spend their Story Points to purchase one or more Advantages, in turn lowering the Wealth Class or Social Status. Alternately, they can choose to buy Story Points by taking Disadvantages, which in turn can be used to raise the Wealth Class or Social Status – please note that 2 Disadvantage Points are required increase either the Wealth Class or Social Status by 1 point.

Most commonly though, characters will purchase Advantages and then take an off-setting number of points in Disadvantages.

Advantages

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• Alluring (2)
• Ally (1)
• Ambidexterity (1)
• Astute (2)
• Brawny (2)
• Charismatic (1)
• Companion (2)
• Crafty (1)
• Deft (1)
• Dexterous (2)
• Guru (1)
• Hardy (1)

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• Light Sleeper (1)
• Luck (2)
• Membership (1)
• Multilingual (1)
• Network (1)
• Nimble (1)
• Patron (1)
• Quick Healer (1)
• Rugged (2)
• Sagacious (2)
• Stubborn (1)
• Swift (1)

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Disadvantages

[one_half]

• Addict (1)
• Allergies (1)
• Amnesia (2)
• Anemic (1)
• Animosity (1)
• Clumsy (2)
• Feeble (2)
• Frail (2)
• Gullible (1)
• Hobbled (1)
• Illiterate (1)
• Impaired (2)

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[one_half_last]

• Lethargic (1)
• Liar (1)
• Maimed (2)
• Obligation (1)
• Phobia (1)
• Rival (1)
• Secret (1)
• Simple (2)
• Superstitious (1)
• Theatrical (1)
• Ugly (2)
• Unlucky (2)

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